Chris' Techdesk was client requested game from the SAE Techdesk to serve as a troubleshooter and teaching tool for new Audio students to learn how to operate a studio and solve a basic but overlooked issue. I was the project lead for this game and the main point of contact for the client. I organised my team of 3 to work together to come up with idea, present to the client and send regular and timely prototype updates to the client. I was a key member of contact for my team to come to me and ask for suggestions and feedback. I created all of the documentation and also designed the UI and sourced the music and sound effects for the game.
DOCUMENTATION
Client Feedback
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